I, for one, would love to see a video game go backwards.
What I mean is, in almost every video game you play, you start out as weak. Or, you start out as strong, and your weapons are weak. As you progress through the game, you collect various power-ups and you become stronger.
But what always happens? Your enemies get stronger too. So your power-ups become victim to the law of diminishing returns. Sure, you feel like a badass with your triple-pump shotgun, but your enemies are just as bad ass as you, so there really seems to be no point.
What I would like to see is that you start out as a bad ass, with all of the bad ass weapons (maybe save 1 or 2 for later) and just increase the volume of your enemies, so you get to experiment with all of the cool ways you could destroy them. I have always hated it when you get the best weapon in the game with about 10 minutes of game play left, and you never got to really feel like you owned your digital enemies.
Also, if you get some time, play Just Cause 2 on the 360. Great game...I just wish I could have gotten a better gun in the beginning.